mardi 11 mars 2008

Conf in Athens, CFP

CALL FOR PAPERS 3rd International Conference on Digital Interactive Media in Entertainment and Arts DIMEA 2008 10-12 September 2008Athens Information Technology (AIT), Athens, GreeceConference Web site: http://www.dimea2008.org Paper and Art/Demos Submission Deadline: April 30ieth, 2008 =================================================================== The advances in computer entertainment, multi-player/online gaming, technology-enabled art, culture and performance have created new forms of entertainment that attract, immerse and absorb their participants. The phenomenal success of such a "culture" to initiate a mass audience in patterns and practices of its own consumption has supported the evolution ofan enormously powerful mass entertainment, digital art and performance industry extendingdeeply into every aspect of our lives, leading further to major societal and business contacting changes. The International Conference on Digital Interactive Media in Entertainment and Arts (DIMEA),in cooperation with ACM, is the premier forum for the presentation of societal, businessand technological advances and research results in cross-disciplinary areas related withdigital interactive media in entertainment, art and creative technologies. This conferenceis dedicated to build common ground between research, design and development, learningand collaboration in its myriad digital media forms: one of its many objectives is theexploration of 'play & learn', demonstrating new arenas and applications for digital gaming and incorporating leading edge technologies, designs and models in our changingviews about what is involved in gaming. DIMEA 2008 is jointly organized by Athens Information Technology (AIT), ACM SpecialInterest Group on Computer Human Interaction (ACM SIGCHI, Singapore Chapter) and theSociety for Excellence and Innovation in Interactive Experience Design (InExDe) DIMEA 2008 will bring together academics, technologists, artists, designers, and industry representatives to address and advance the leading edge of new digital andinteractive media. Who should attend: Academics, Animators, Artists, Designers, Developers, Educators, Engineers, Game Designers, Industry Professionals, Media Industry, Video Producers, Directors, Writers, Performers, Photographers, Videographers, Researchers, Students. Anyone who wants to be inspired to adopt advanced ways in industry, society, business, research and teaching, expand their knowledge on a wide variety of topics within the field of digital media, network with cross-disciplinary experts from digital media professionals to academic experts, and evolve with this ever-changing field! The following, non exclusive, topics are called for: - Entertainment, Art and TechnologyLocation-based and Pervasive Gaming, Mobile Entertainment, Digital Games in Practice, Computer Entertainment Research, Open-Source Gaming Engines, Implications for Multimedia and Web Design, Artistic Games, Commercial Games, Edutainment, Educational/Serious Games, Interactive Games, Games as Pedagogy, Analysis of Games, e-Performance (e-Opera, e-Theatre, e-Concert, ...), Virtual Exhibitions and Museums - New Media Emerging TechnologiesPersonal Broadcasting (Podcasting and Vlogging), Novel Applications for Mobile Phones, Social and Interactive Computing Applications, Collaborative Spaces/Environments, Innovative Applications of Technology in the Arts, Mixed Reality and Enhanced Visualization, Context-aware Environments and Devices, Immersive Learning Experiences, Communication Technologies and Systems for Digital Media, Advanced Authoring and Composition of Media, Advanced Interaction, Targeted/Personalized Media, Adaptable Media and AI - Code ArtAlgorithmic Art, Software Art, Net Art, Installation Art, Tangible Computing, Sonic Art - Digital Visual and Auditory MediaDigital Photography, Digital Imaging as Art, Advances in 3D Modelling, Digital Printing, Non-Photorealistic Rendering, Digital Sound and Music, Digital Music Synthesis and Composition, Graphics and Animations, Digital Comics - Moving MediaDigital Video, Distance Collaboration/Performance, Computer Animation, Interactive Movies - Culture of New MediaNetwork Culture, Philosophy of New Media, Digital Identity - Interactive StoriesDigital Narrative, Digital Asset Management, Semantic Web Technologies, Interactive Television and Cinema, Game Design and Storytelling SUBMISSIONS Full Paper Submissions======================Prospective authors are invited to submit full technical papers of not more than 8 pages, including tables, figures and references. Papers should present original research related to the above mentioned scientific areas, not published elsewhere. Full paper submissions should adhere to the ACM SIG Proceedings style guidelines. The respective templates may be found at: http://www.acm.org/sigs/pubs/proceed/template.html Please use the style "Strict Adherence to SIGS style - (Sheridan Printing)" on that page. Demo/Art/Game Submissions=========================Practitioners in the DIMEA2008 areas are invited to submit not more than 1 page short description of their Digital Art Work/Demo/Game to be considered for demonstration at DIMEA2008. Papers or Demo/Art/Game short descriptions may be submitted electronically at the DIMEA2008 online paper submission service. Until the online paper submission system is opened up to prospective authors and practitioners, papers or demo/art/game short descriptions may be submitted by e-mail to: sots@ait.edu.gr In either submission process, authors are advised to contact the Conference Organizers (sots@ait.edu.gr), in case they have not received an acknowledgement of paper receipt within two days of submission. Full papers will be peer-reviewed by at least two reviewers from the International Technical Program Committee in a single-blind process. Demo/Art Work/Game submissions will be reviewed by the respective Chairs and their formulated committees. Tutorials and Seminars, Special Sessions, Exhibitions and Industrial Demos will additionally be organized during DIMEA2008. IMPORTANT DATES Full Paper Submission: April 30, 2008 Demo/Art Work/Game Submission: April 30, 2008Notification of Acceptance: May 30, 2008 Camera-ready Paper Submission: June 15, 2008 CONFERENCE SPONSORSHIP CALL Sponsorship offers an effective way of demonstrating your interest in and commitment to digital interactive media technologies and their impact in diverse applications fields spanning the entertainment and art areas. Corporate sponsorship can offer companies publicity and the ability to influence current and future leaders in digital interactive media technologies research and development. We will recognize and acknowledge the generosity of all of our sponsors on the DIMEA 2008 website (www.dimea2008.org) and in the conference program (to be available in print and on-line). Please send an e-mail to sots@ait.edu.gr , kpro@ait.edu.gr , mpal@ait.edu.gr if you would like to pledge your sponsorship. More details can be found at: http://www.dimea2008.org ORGANIZING COMMITTEE Honorary Conference ChairChristos Halkias, AIT, Greece General Conference ChairsSofia Tsekeridou, AIT, GreeceAdrian David Cheok, ACM SIGCHI, National University of Singapore, SingaporeKonstantinos Giannakis, InExDe, GreeceJohn Karigiannis, InExDe, Greece Technical Program ChairsRyohei Nakatsu, Kwansei Gakuin University, JapanKevin Wong, Murdoch University, AustraliaThanassis Tiropanis, University of Southampton, UK Special Sessions ChairsKrzysztof Walczak, Poznan University of Economics, PolandNikos Nikolaidis, Aristotle University of Thessaloniki, Greece Art & Demos ChairsNaoko Tosa, Kyoto University, JapanManthos Santorineos, School of Fine Arts, Fournos Center for Art and New Technology, GreeceThomas Rist, University of Augsburg, Germany Local Arrangements ChairsSofia Tsekeridou, AIT, GreeceAristodemos Pnevmatikakis, AIT, GreeceKonstantinos Giannakis, InExDe, GreeceJohn Karigiannis, InExDe, Greece Publications ChairAristodemos Pnevmatikakis, AIT, Greece Exhibitions ChairsDavid Fuschi, Giunti Interactive Labs, ItalyVassilis Kyriazis, Telmaco S.A., Greece TECHNICAL PROGRAM COMMITTEE (tentative) Antonis Argyros, University of Crete, FORTH, GreeceStephen Barrass, University of Canberra, AustraliaPhilip Branch, Swinburne University of Technology, Australia Andrew Brooks, MIT Media Lab, Cannytrophic Design LLC, USA Marcello Carrozzino, IMT Lucca Institute for Advanced Studies, ItalyAndrew Chiou, Central Queensland University, AustraliaAngelo Ciarlini,Federal University of the State of Rio de Janeiro, BrazilNuno Correia, New University of Lisbon, PortugalJohn Dack, Sonic Arts, Middlesex University, UKAbdennour El Rhalibi, Liverpool John Moores University, UKChek Yang Foo, Temasek Informatics & IT School, SingaporeLance Fung, Murdoch University, AustraliaAnastasia Georgaki, University of Athens, GreeceYutaka Ishibashi, Nagoya Institute of Technology, JapanArnav H. Jhala, North Carolina State University, USACarmen Juan, Technical University of Valencia, SpainHaruhiro Katayose, Kwansei Gakuin University, JapanDimitrios Kontarinis, Velti SA, GreeceMichael Kwok, IBM, CanadaPeter Loh Kok Keong, Nanyang Technological University, SingaporeArtur Lugmayr, Tampere University of Technology, FinlandMoises Manas, Polytechnical University of Valencia, SpainNipan Maniar, University of Portsmouth, UKPanos Markopoulos, Eindhoven University of Technology, NetherlandsCarsten Matysczok, UNITY AG, GermanyRamon Molla Vaya, Technical University of Valencia, SpainPeter Nelson, University of Edinburgh, UKElina M.I. Ollila, Nokia Research, FinlandSamir Otmane, Evry University, FranceNarcis Pares, Universitat Pompeu Fabra, SpainGeorge Pavlidis, Cultural and Educational Technology Institute, GreeceYusuf Pisan, University of Technology, AustraliaLazaros Polymenakos, Athens Information Technology, GreeceCristina Portales, Polytechnic University of Valencia, SpainShri Rai, Murdoch University, AustraliaChristian Reimann, Siemens AG, GermanyGemma San Cornelio, Open University of Catalonia, SpainShigeru Sakurazawa, Future University-Hakodate, JapanNobuya Suzuki, Institute of Advanced Media Arts and Sciences, Japan Isis Truck, University Paris 8, FranceLucia Vera, University of Valencia, SpainCharles Woodward, VTT Technical Research Centre, FinlandR. Michael Young, North Carolina State University, USASebastian Zander, Swinburne University of Technology, AustraliaSuiping Zhou, Nanyang Technological University, Singapore ______________________________Dr. Sofia TsekeridouAssistant ProfessorAthens Information Technology - AITBuilding B7, 19.5 km Markopoulo Ave.PEANIA 190 02, Athens, GreeceTel: +30 210 6682804 (Int.: 5804)Fax: +30 210 6682703E-mail: sots@ait.edu.grwww.ait.edu.gr

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